FirstStage works as both PCVR and Standalone VR
PCVR uses a gaming computer to render the scene whilst your VR headset acts as a monitor, allowing for higher fidelity graphics than standalone.
It is also 'outside-in' system, where base stations are placed at the edges of work area to track user movement through signals from the headset and controllers. Movement can be occasionally restricted due to the link cable, though FirstStage also works with an Air Link connection (Meta Quest).
- Graphics - NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or faster
- Processor - Intel® i5-4590 / AMD FX 8350 equivalent or faster
- Memory - 4 GB RAM or more
- Video Output - HDMI 1.4 or DisplayPort 1.2 (required for VIVE Pro) or newer
- USB - 1x USB 2.0 or USB 3.0 (recommended)
- OS - Windows 7 SP1, Windows 8.1 (recommended) or newer
- HTC VIVE series headset, controllers and trackers
- Valve Index headset and controllers
- Oculus Rift
- Meta Quest 2 or 3
FirstStage requires SteamVR 1.0 or 2.0 to run. You can register for an account here.
SteamVR is usually installed when you first set up your Vive or Index. However if you move to a separate computer, you will also need to install Steam on that as well.
FirstStage as Standalone VR is an early Beta. It uses the headset's built-in processor to power the VR experience, and as a result the graphics quality can be limited in comparison to PCVR.
As an 'inside-out' system, tracking is managed by embedded sensors (like cameras) on the headset or controllers to track the movement of the users.
- Meta Quest 2, 3 or Pro
This PC application is used to load FirstStage directly onto your headset.