Posing Characters
Proximity grab a puppet ands you can move specific body parts to create poses.
For a humanooid, there are body parts to represent the following bones in the skeleton:
- Chest
- Head
- Bicep (Upper Arm)
- Forearm (Lower Arm)
- Hand
- Forearm (Lower Arm)
- Thigh (Upper Leg)
- Calf (Lower Leg)
- Foot
- Calf (Lower Leg)
To pose a puppet, with the Grabber selected:
- Move your hand into the puppet until a body part is highlighted in yellow.
- Press and hold the Trigger to grab the body part and move it, then release to set that position.
Tip - Pose the body parts down the bone hierarchy to avoid having to re-pose body parts that can be affected by the movement of body parts further up the hierarchy.
E.g Move the chest first to create the rough pose, then the bicep, then the forearm, and finally the hand.
NB - Distance grab a puppet to create rigid animations