Moviestorm have been working with Cupsogue Pictures to help get their claustrophobic mini-sub thriller to production, with a solid plan and prepared team.A chance encounter at Moviestorm’s stand at the Media Production Technology Show in May 2022 has opened director Gene Fallaize’s eyes to the opportunity FirstStage provides as an affordable and accessible tool for […]
‘Taxi! Find some good camera shots!’How we ended up previsualising a high profile fast-changing international production, with Bootleg Films in the back of a New York cab, and us in Cambridge helping them explore their set from a live headset feed out of FirstStage via Zoom.Watch how shots created to previs the Dr Evil Superbowl […]
Our pre-Beta release has been picked up in the news on the BroadcastNow website.
As a precursor to the postponed MPTS 2020 event at Olympia (UK), the organisers are hosting another virtual event.
Moviestorm are delighted to be taking part in the MPTS Virtual Preview Festival in February 2021
Moviestorm will being doing a live demonstration and presenting the ‘Previsualisierung von Bühnenbildern’ using FirstStage at the OETHG (Austrian Theater Technology Society) annual meeting in Salzburg, from 4 to 5 March 2020. Thanks to an introduction from Frank Suttheimer of Landestheater Linz, we have warmly accepted an invitation from Sonya Blackwell of OETHG to demo […]
Since an email arrived in our inbox in March 2015 it has been an incredible journey, and one that we plan to continue. After nearly five years, and hundreds of hours of great collaborative research and development with an amazing consortium of European partners, the report for Horizon 2020 Framework Programme Project: 688244 — first.stage […]
Physics Synthesizing animation with rigid body physics and ragdolls has been much improved (yet there is still much to do). You can enable physics from the Inspector panel on the WristPad. When physics is enabled, things will collide with each other and bounce off each other. Puppets also have simple physics behaviour and their limbs […]